cracked denim fabric PBR texture with deep blue weave

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric With Deep Blue Weave seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-in-blue-7
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the intricate cracked surface of a heavily worn denim fabric in deep blue hues. The material shows a detailed weave pattern characteristic of denim cloth, where fine horizontal and vertical textile threads intersect to form a dense grid. Subtle cracks and tiny frayed lines run through the weave, simulating natural wear and erosion on a fabric surface. The color palette primarily includes various shades of blue, ranging from rich indigo to lighter faded highlights, offering realistic color variation. The cracks and worn areas produce a dry, slightly rough textile feel with visible fabric irregularities, perfectly suited for simulating aged denim in 3D scenes. This tileable 4K resolution texture is PBR-ready, providing accurate surface detail, roughness, and normals for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and beyond. Ideal for texturing clothing, upholstery, game environment props, or any project requiring detailed fabric wear. Its natural distressed pattern makes it a great choice for urban, casual, or vintage costume designs, as well as detailed character outfits and industrial scene elements.

Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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