Cracked Denim Fabric Texture With Fine Distressed Grid Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric With Fine Distressed Grid Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-tileable-19
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures the intricate surface of cracked denim fabric featuring a fine, regular grid pattern of worn fibers with scattered and subtle distressed cracks. The texture showcases a classic deep blue indigo base with whitish faded highlights revealing fabric wear and tear. The crack structure appears as fine split lines and worn fiber intersections, creating an overall effect of aged, frayed textile with a consistent and tileable pattern. The surface feels dry and rough, evoking the tactile sensation of well-used denim with visible fabric grain and thread detail. Ideal for 3D artists aiming to replicate denim clothing, upholstery, or accessories in game development, digital fashion, architectural visualization, or VFX projects. Fully PBR-ready and compatible with rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This pattern suits scenes requiring believable fabric wear such as realistic character outfits, stylized garment props, or gritty urban environments where textile aging is important. The uniform crack and wear pattern provides versatility while maintaining authentic denim character in seamless tileable form for endless UV mapping possibilities.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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