Cracked Denim Fabric PBR Texture with Blue and White Distressed Weave

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Denim Fabric with Blue and White Distressed Weave seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-blue-white
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K seamless PBR texture showcases a cracked denim fabric surface characterized by an intricate pattern of dense blue and white threads. The material is a textile weave with fine horizontal and vertical thread details creating a subtle grid effect. Cracks appear as worn, faded areas where the white threads emerge brightly against the dominant indigo blue. The overall look is dry and rough, simulating a distressed, well-used denim fabric with slight thread erosion and dotted wear spots rather than deep fractures or holes. This texture has a random, tightly knit pattern of small thread breaks that give a realistic sense of fabric degradation over time, suitable for close-up views or large tiled backgrounds. It’s a PBR-ready, tileable material compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, perfect for creating worn jeans, upholstery, or fashion props. Ideal for use in character clothing, scene decoration, and detailed environmental assets in urban, industrial, or casual modern settings where fabric wear and tear add authenticity and visual interest.

Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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