Cracked Denim PBR Texture Featuring Holey Worn Fabric Blue Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Featuring Holey Worn Fabric Blue Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-texture-with-holes-4k
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore this high-resolution seamless PBR texture showcasing a cracked denim fabric with noticeable holes and distressed wear. The material conveys a well-used blue denim weave punctuated by small, irregular torn areas and fine crack lines along the fibers. The surface features a dense weave pattern, with lighter blue and white highlights illuminating the slightly raised threads, contrasting against darker indigo shadows in recessed parts. The cracked structure appears as subtle tears and frayed holes distributed somewhat evenly, giving a natural worn-out effect typical of aged denim. The texture feels rough and fibrous, capturing the tactile nature of distressed cotton fabric. Its tileable design ensures smooth repetition for large surface coverage without visible seams, making it PBR-ready for realistic rendering workflows. This texture is highly suitable for 3D modeling, game development, architectural visualization, and VFX projects requiring authentic textile surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it is perfect for clothing assets, character outfits, worn furniture covers, or environmental props in industrial, urban, post-apocalyptic, or casual modern scenes. Its distinct cracked and holey denim look adds gritty realism and visual interest to any digital creation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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