Cracked Painted Metal PBR Texture with Blue Layer and Detailed Weathering

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Painted Metal with Blue Layer and Detailed Weathering seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-painted-metal-texture-in-blue
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-resolution seamless PBR texture shows a detailed depiction of a blue painted metal surface exhibiting fine, longitudinal cracks and subtle chipped paint edges. The texture showcases a consistent pattern of thin, linear fractures running predominantly in vertical and horizontal directions, creating a worn, grid-like structure. Scattered small holes and paint chips reveal the underlying metallic base, adding depth and realism. The main color palette centers on a vibrant blue with slight white and grey tones visible through the cracks and damaged areas. The surface imparts a rough, dry texture with apparent weathering effects, ideal for simulating aged metal or painted industrial assets. Designed as tileable and PBR-ready, this texture is suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its distinctive cracked paint detail and cool color scheme make it especially fitting for post-apocalyptic, warehouse, factory floors, machinery, and sci-fi environment scenes, enhancing authenticity and depth in any project requiring a rugged metallic look.
Advertisement

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.