Seamless Brown Leather 20 by Share Textures - PBR 3D Texture (8K ready)

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Brown Leather 20 by Share Textures seamless PBR texture preview

Texture Info

IDbrown-leather-20-by-share-textures-pbr-seamless-8k
CategoryFabric
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Seamless Brown Leather 20 texture by Share Textures authentically captures the intricate characteristics of natural leather a material predominantly composed of tanned animal hide. This organic substrate features a complex interplay of collagen fibers and finely oriented grain which together shape its distinctive tactile and visual qualities. The texture reveals subtle variations in fiber direction and natural porosity reflecting the high-quality craftsmanship of well-prepared leather. Its rich brown color derives from carefully applied natural dyes and pigments that penetrate the hide creating depth and warmth in the base tone. The surface finish presents a soft matte sheen with delicate highlights replicating the polished yet non-reflective appearance typical of leather treated with natural oils and tanning agents. Slightly worn nuances and fine imperfections enhance the realism offering a material that conveys both durability and subtle organic texture.

Designed for physically based rendering workflows this texture pack includes multiple optimized channels that represent the material properties essential for realistic shading and lighting. The Base Color (Albedo) map portrays the warm brown hues and pigment variations inherent to natural leather. The Normal map encodes the fine grain and fiber structure imparting tactile detail and subtle surface relief that heighten depth perception. The Roughness channel governs the diffuse reflection emphasizing leather’s characteristic soft highlights rather than glossy shine. Ambient Occlusion highlights shadowed areas in crevices and folds enhancing dimensionality and worn effects. The Height or Displacement map captures subtle undulations and grain variations perfect for parallax or tessellation effects in engines like Unreal Engine and Unity. The Metallic channel remains at zero reflecting leather’s organic non-metallic nature and ensuring accurate light interaction throughout the rendering pipeline.

With resolutions up to 8K this seamless texture is fully optimized for consistent tiling and smooth integration across popular rendering engines including Blender Unreal Engine and Unity. It works seamlessly with Blender’s Principled BSDF shader by feeding its Base Color Normal Roughness and Ambient Occlusion maps while in Unreal Engine and Unity’s URP and HDRP pipelines the texture channels connect directly to Lit shader inputs for precise material response. For best results maintaining consistent texel density on UV maps is recommended to ensure uniform detail across surfaces. Additionally adjusting roughness values can help tailor the softness of highlights and combining the Normal map with Height or Parallax Occlusion techniques can further enhance the perception of surface depth on large or close-up leather surfaces.

AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated.

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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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