This Tartan Pattern Cloth texture showcases a classic red plaid fabric woven from organic fibers, primarily wool, forming a tightly knit textile substrate. The base material's natural fiber structure creates subtle surface variations and a soft, matte finish that reflects the typical tactile quality of traditional tartan cloth. Interwoven black, white, and yellow threads add intricate color contrast, achieved through dyed yarns rather than printed pigments, enhancing authenticity. The weave pattern’s directional grain and thread thickness influence the fabric’s porosity, allowing for delicate shadowing and light diffusion across the surface.
In terms of physically based rendering (PBR) channels, the BaseColor (Albedo) map captures the vibrant red background punctuated by crisp black, white, and yellow stripes, accurately reflecting the dyed fibers’ color saturation. The Normal map conveys the subtle fabric weave texture, emphasizing thread intersections and slight raised areas where threads overlap. Roughness is calibrated to mimic the soft, non-reflective wool surface, ensuring light scatters gently without glossiness. Metallic values remain at zero, consistent with organic textile materials, while Ambient Occlusion enhances depth perception within the weave crevices. The Height (Displacement) map highlights the dimensionality of the thread pattern, allowing detailed parallax effects that improve realism in close-up views.
Rendered at up to 8K resolution, this texture is optimized for seamless integration into Blender, Unreal Engine, and Unity projects, supporting high-fidelity visualization and real-time applications. When applying this tartan fabric texture, consider adjusting the UV scale to maintain thread size realism relative to the model’s dimensions. Additionally, fine-tuning the roughness parameter can help simulate varied fabric wear or softness, depending on the intended material age or usage scenario. This makes the texture versatile for digital fashion, interior design visualizations, or game asset development requiring authentic cloth surface detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.