Archviz Cloth Clothes Fabric Knitted Substance Designer - Seamless PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Archviz Cloth Clothes Fabric Knitted Substance Designer seamless PBR texture preview

Texture Info

IDarchviz-cloth-clothes-fabric-knitted-substance-designer-x4
CategoryFabric
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Archviz Cloth Clothes Fabric Knitted Substance Designer texture is a meticulously crafted seamless PBR material that authentically replicates the intricate details of knitted textile surfaces frequently used in high-quality clothing and upholstery fabrics. The base substrate is composed of an organic fiber matrix where fine yarns interlace tightly creating a soft yet structured fabric construction. This knitted formation introduces subtle variations in fiber orientation and porosity which naturally influence light diffusion and shadowing effects significantly enhancing visual realism in any digital environment. The surface finish features a matte appearance with gentle tactile softness accurately reflecting woven fibers dyed with uniform pigment colorants ensuring consistent and rich coloration without oversaturation or uneven patches throughout the fabric.

In terms of material composition this knitted fabric texture captures the essential characteristics of textile fibers and knit patterns in exceptional detail through the PBR channels. The BaseColor (Albedo) map presents the pure fabric color derived from pigment dyes maintaining uniformity and depth across the surface. The Normal map encodes delicate raised knit patterns and fine fiber grain orientation adding tactile surface detail and subtle irregularities typical of real textiles. Roughness values are carefully calibrated to emulate the soft non-reflective nature of fabric with moderate variation to simulate the natural fluffiness and occasional sheen from individual yarn strands. The Metallic map remains at zero reflecting the non-metallic nature of textile fibers while Ambient Occlusion enhances soft shadows created by knit folds and overlapping threads. Height or Displacement maps depict gentle surface undulations and knit loops providing additional dimensionality for parallax and displacement effects in both real-time and offline rendering workflows.

Prepared at resolutions up to 8K this cloth fabric knitted texture is optimized for large-scale tiling without visible seams or color inconsistencies making it an ideal choice for archviz projects and realistic cloth rendering in engines like Unreal Engine Unity or offline software such as Blender. To maximize the material’s realism it is recommended to carefully adjust the UV scale—scaling too small may cause loss of intricate knit details while scaling too large can lead to unnatural repetition. Additionally fine-tuning the roughness parameter to match specific lighting conditions helps balance the fabric’s soft reflectance enhancing the overall believability and versatility of this knitted textile material across diverse scenes and rendering pipelines.

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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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