The Cartago Smooth Stone texture represents a meticulously crafted seamless 3D texture designed to replicate the elegant and refined appearance of grey Cartago 03 marble flooring. This physically based rendering (PBR) material captures the natural composition of smooth stone tiles combining a base substrate of finely grained metamorphic rock with subtle mineral inclusions that mimic marble’s crystalline structure. The surface finish is polished to a satin sheen highlighting the stone’s inherent smoothness and depth while preserving slight natural variations. Embedded within this texture are realistic colorants reflecting the muted grey hues of Cartago marble achieved through mineral oxide layers and subtle pigment dispersions which contribute to the tile’s natural aesthetic and timeless appeal. The texture also accounts for the stone’s low porosity and moderate weathering ensuring durability and a realistic floor appearance across diverse lighting conditions.
Each PBR map included—albedo (BaseColor) normal roughness ambient occlusion (AO) and height—faithfully conveys essential material properties crucial for accurate rendering in modern pipelines. The albedo map captures the true color and subtle veining of the marble without any baked-in lighting providing a pure base for accurate shading. The normal map adds depth and fine surface irregularities enhancing the tactile feel of the smooth stone tile. The roughness channel simulates the polished yet slightly varied surface reflectivity typical of marble flooring while the ambient occlusion map deepens crevices and grout lines for enhanced spatial definition. The height map offers precise displacement data allowing for realistic parallax effects and subtle tile edge variation. This comprehensive set of PBR textures ensures consistent and reliable results without manual adjustments optimized for use with the metal/rough workflow in Blender Unreal Engine and Unity.
Offered in a high-quality 4K resolution with an optional 8K upgrade for demanding high-end projects this tileable texture balances exceptional detail with optimal performance. It is compatible with a wide range of digital content creation software (DCCs) and game engines making it ideal for architects designers and developers seeking authentic marble stone tile flooring solutions. For best results it is recommended to adjust the UV scale to match real-world tile dimensions closely and to fine-tune the roughness map slightly to simulate wear patterns in high-traffic areas enhancing realism. The Cartago Smooth Stone texture stands out as a versatile and reliable resource that delivers professional-grade visual fidelity across both real-time and offline rendering workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.