Grey Cartago 02 is a meticulously crafted seamless 3D texture representing smooth hard and durable Cartago stones ideal for modern architectural applications such as patios courtyards and durable flooring. This physically based rendering (PBR) material accurately simulates the natural mineral composition of Cartago stones combining fine-grained aggregates bound by subtle mineral adhesives that create a dense low-porosity substrate. The surface finish is polished yet retains a slight natural roughness reflecting the moderate weathering typical of man-made stone tiles. The characteristic grey hues stem from a balanced blend of mineral pigments and oxide layers delivering a neutral tone that complements various design aesthetics while emphasizing a clean contemporary look.
The texture set includes high-resolution PBR maps—albedo (BaseColor) normal roughness ambient occlusion (AO) and height/displacement—available in 4K resolution with an optional 8K version for high-end projects. The albedo map captures the true color and subtle pigment variations of the stone surface while the normal map defines the micro-geometry enhancing the perception of smooth but tactile stone grains and edges. Roughness maps regulate the surface reflectivity balancing the polished and matte areas to simulate the semi-gloss finish found in durable waterproof tiles. The ambient occlusion map adds depth by mimicking natural shadowing in crevices and the height map supports parallax effects for realistic depth perception especially effective on floors and patios where subtle elevation changes heighten immersion.
Optimized for modern pipelines and compatible with Blender Unreal Engine and Unity this texture ensures consistent shading across real-time and offline renderers using the metal/rough workflow. The material requires no manual tweaking to deliver reliable results making it efficient for diverse digital content creation (DCC) and game engine workflows. For best results adjusting the UV scale to match real-world tile dimensions will preserve the natural stone pattern integrity while fine-tuning roughness can enhance surface realism depending on lighting conditions and desired wear effects. This comprehensive PBR material is a robust choice for projects demanding a balance of detail durability and performance across multiple platforms.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.