Cross Section of Wood Log Texture | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cross Section of Wood Log seamless PBR texture preview
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Texture Info

IDcross-section-of-wood-log-texture-free-pbr
CategoryFoliage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

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Original asset ID
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Original license
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This seamless Cross Section of Wood Log texture offers a highly detailed and realistic portrayal of natural timber, capturing the intricate patterns found in the cross-section of freshly cut tree trunks. The base material is organic wood, characterized by fibrous grain orientation and subtle porosity that reflects the complex cellular structure of timber. The texture highlights natural growth rings and detailed grain structures typical of wood stumps, with color variations ranging from soft beige to warm brown hues. These tones are influenced by natural pigments and tannins within the wood, enhanced by subtle weathering and aging effects that lend authenticity to the surface. The finish is lightly sanded and polished to a soft matte sheen, avoiding excessive gloss or oxidation and preserving the natural appearance of a smooth yet tactile wooden surface.

In terms of physically based rendering (PBR), this free generated texture is meticulously crafted with multiple channels to ensure photorealistic results in design and game projects. The BaseColor (Albedo) channel faithfully reproduces the natural wood pigments and grain patterns, while the Normal map emphasizes the fine relief of growth rings and fibrous wood fibers, adding depth and tactile complexity. Roughness values are carefully calibrated to reflect a semi-smooth, lightly sanded surface, balancing subtle reflectivity without glossiness. The Metallic channel is correctly set to zero, as wood is a non-metallic organic material. Ambient Occlusion enhances shadowing within the grain crevices, creating richer depth perception, and the Height/Displacement map captures delicate surface undulations suitable for parallax mapping and height-based shaders, enhancing close-up realism.

This texture comes in a 1024x1024 resolution, with scalability options reaching up to 8K for ultra-high-definition applications, making it ideal for use in versatile 3D environments and real-time engines such as Blender, Unreal Engine, and Unity. Its seamless design enables flexible UV mapping, perfect for rendering the ends of large timber logs, tree stumps, or any natural wooden surfaces in architectural visualizations, game assets, and other creative workflows. For optimal results, it is recommended to adjust the UV scale appropriately to maintain realistic grain size and to fine-tune the roughness map to simulate different wood finishes, from raw and weathered to lightly polished. Utilizing the height channel with parallax mapping can significantly enhance dimensional realism, especially in close-up views.

Overall, this free PBR texture provides a balanced and accurate representation of wood’s natural material composition and structure, making it a valuable resource for designers and developers seeking realistic wood surfaces. The detailed multi-channel maps ensure high visual fidelity and practical usability across various digital platforms, supporting projects requiring seamless, generated cross section of wood log textures for design and games.

Download a seamless cross section of wood log texture featuring a free generated PBR texture (1024x1024) ideal for realistic material composition in design projects.

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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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