High-detail PBR texture of dense orange straw-like bristle ground surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

High-Detail Of Dense Orange Straw-Like Bristle Ground Surface seamless PBR texture preview

Texture Info

IDground-high-detail-pbr-texture-of-dense-orange-straw-or-bristle-ground
CategoryFoliage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This highly detailed PBR texture showcases a dense arrangement of fine, orange-colored straw or bristle-like filaments growing vertically and closely packed in rounded clusters. The image captures the intricate directional orientation of thousands of thin strands, producing an organic and tactile ground surface appearance. Color variation within a warm orange palette highlights the natural depth and shadowing formed by the fine vertical strands, giving a vivid textural complexity. This texture is uneven, composed of curved, clustered groups which create a repeating rhythm but with visible boundaries, thus it is not or. Ideal use cases include 3D environments requiring realistic natural ground elements or stylized organic surfaces, such as brush-like terrain in Blender, Unreal Engine, Unity, or Cinema 4D projects. Due to its pronounced vertical filaments and clustered pattern, it excels in close-up renderings where high fidelity to fine detail is needed. However, the non- nature means repetition may need careful adjustment to avoid visible seams in large areas.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.