This high-resolution PBR texture depicts a complex composition of shattered, reflective blue glass shards arranged in an intricate, dynamic pattern. The image captures sharp, jagged glass elements with bright highlights and varying transparency, resulting in a highly detailed, multifaceted surface. The deep cyan-blue tint enhances the cool, modern aesthetic while the strong reflections and refractions contribute to an immersive visual depth. This texture is well-suited for use in 3D environments that require realistic glass material representation with striking light interaction, such as futuristic scenes, abstract designs, digital art, or visual effects in Blender, Unreal Engine, and Unity. The non-uniform and chaotic arrangement of shards adds natural randomness, enhancing realism but making it unsuitable for or use. Ideal for projects focused on glass materials needing a visually complex, broken glass look with high fidelity and dynamic light play.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.