Of Basalt Stone Slabs With Weathered Rock And Moss Carpet

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Basalt Stone Slabs With Weathered Rock And Moss Carpet seamless PBR texture preview
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Texture Info

IDseamless-3d-texture-pbr-8k-of-basalt-stone-slabs-with-weathered-rock-and-moss-carpet
CategoryGround surface
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Import method
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This seamless 3D texture in 8K resolution showcases basalt stone slabs characterized by their dense volcanic mineral composition featuring a naturally weathered surface that reveals the intricate details of crystalline grain orientation and subtle porosity. The stone’s dark gray to black basalt base is interspersed with patches of crumbly soil and a soft carpet of moss creating an organic blend of hard rock and vibrant vegetation. Weathering processes have introduced natural micro-variations such as lichen crusts and irregular spots highlighting the stone’s rough uneven surface finish. This photorealistic PBR material simulates the complex interplay of mineral layers organic growth and soil deposits making it exceptionally well-suited for realistic ground surfaces in architectural visualizations game environments and nature-inspired 3D scenes.

In terms of PBR workflow the BaseColor (Albedo) map captures the basalt’s muted dark tones and the moss’s rich green hues while the Normal map precisely encodes the subtle relief of weathered rock textures and moss carpet contours. The Roughness channel balances smooth slightly polished stone areas with rough crumbly soil patches enhancing tactile realism. The Metallic map remains minimal to reflect basalt’s non-metallic nature whereas the Ambient Occlusion map accentuates crevices and depth between slabs for enhanced shading. The Height (Displacement) map adds dimension by simulating the coarse basalt surface and moss layers ideal for parallax or tessellation effects to produce convincing depth in real-time engines like Unreal Blender and Unity.

Designed to tile seamlessly without visible edges or unnatural lighting artifacts this basalt stone slab texture provides a neutral flat lighting setup with no intrusive shadows or markings ensuring versatility across diverse 3D projects. When implementing this texture consider adjusting the UV scale to maintain natural proportions of stone slabs relative to your scene and tune the roughness map to match varying wetness or wear conditions for added realism. Its high 8K resolution guarantees crisp detail even in close-up shots making it a reliable choice for high-fidelity renders and immersive game worlds requiring naturalistic weathered stone paved ground surfaces.

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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