This high-resolution, natural texture captures a ground surface made of irregular grey stone pavement tiles scattered with dry autumn leaves in warm hues of orange, yellow, and brown. The worn stones exhibit slight moss growth and subtle weathering, indicative of an outdoor urban or park environment in fall. The leaves are randomly dispersed in different shapes and sizes, adding organic detail and seasonal atmosphere. This image is perfect for enhancing outdoor 3D scenes in Blender, Unreal Engine, Unity, or other 3D software where realistic ground surfaces are needed. It is especially suitable for autumn or transitional seasonal visuals, walkways, or garden paths. The depth of field focuses primarily on a mid-ground area, creating a natural photographic effect that enhances scene realism. The texture is not but provides rich detail at 4K resolution for close-up uses, making it a valuable addition to any material library aiming for lifelike outdoor environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.