This seamless 3D leather PBR texture showcases a distinctive cracked leather surface in a smooth cream tone. The texture simulates aged, dry leather with large irregular panels separated by deep fissures and prominent wrinkles, giving it a rugged and vintage appearance. Fine lines and creases accentuate the natural wear visible on the surface, offering a highly realistic and tactile look. The subtle variations in shading across the pale cream color amplify the depth and weathered finish of the material, ideal for emphasizing old or distressed leather characteristics in 3D environments.
Designed as a tileable PBR-ready texture, it combines high fidelity detail in albedo, normal, roughness, and height maps to replicate authentic light interaction across the cracked surface. Its reflective properties are matte with slight roughness variations, enhancing realism while maintaining an aged feel without glossiness.
Perfectly suited for projects requiring vintage or antique leather aesthetics, this texture excels in applications such as character accessories, rugged boots, old furniture upholstery, weathered bags, or leather armor in games and films. It integrates seamlessly into workflows for Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, providing dependable quality for both real-time and offline rendering.
This cracked cream leather texture is unique in its pronounced patterning and naturalistic aging effects, adding character and authenticity to digital assets that evoke a lived-in, timeworn leather surface rarely found in standard texture libraries.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.