Burgundy Pebbled Leather Upholstery PBR Texture with Prominent Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Burgundy Pebbled Leather Upholstery with Prominent Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-burgundy-pebbled-leather-upholstery-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture showcases a rich burgundy tone with a finely detailed pebbled grain pattern that adds authentic depth and character. The surface exhibits gentle creases and natural folds, enhancing the realistic look of premium leather upholstery. Distinct orange stitching follows a quilted-like, padded panel pattern, giving it a crafted, luxurious appearance. The leather material has a semi-gloss finish, highlighting subtle light reflections and enhancing the tactile feel typical of high-quality furniture or car seats. Its seamless and tileable design makes it ideal for large surface applications in 3D rendering and game environments without visible repetition. This texture is PBR-ready, ensuring accurate material response to lighting, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Perfect for realistic interior visualizations, vintage or luxury car seats, fashion accessories like bags or jackets, and any 3D assets requiring refined leather detail. The combination of pebbled grain, vivid color, and distinct stitching creates a unique look that adds richness and authenticity to any scene or model.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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