This seamless 3D leather PBR texture showcases a rich burgundy tone with a finely detailed pebbled grain pattern that adds authentic depth and character. The surface exhibits gentle creases and natural folds, enhancing the realistic look of premium leather upholstery. Distinct orange stitching follows a quilted-like, padded panel pattern, giving it a crafted, luxurious appearance. The leather material has a semi-gloss finish, highlighting subtle light reflections and enhancing the tactile feel typical of high-quality furniture or car seats. Its seamless and tileable design makes it ideal for large surface applications in 3D rendering and game environments without visible repetition. This texture is PBR-ready, ensuring accurate material response to lighting, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Perfect for realistic interior visualizations, vintage or luxury car seats, fashion accessories like bags or jackets, and any 3D assets requiring refined leather detail. The combination of pebbled grain, vivid color, and distinct stitching creates a unique look that adds richness and authenticity to any scene or model.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.