Vintage Cracked Brown Leather Seamless Texture with Distinctive Grain and Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Cracked Brown Leather with Distinctive Grain and Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-vintage-cracked-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features vintage brown leather distinguished by its deeply cracked surface and visible network of fine wrinkles. The leather presents a worn, rugged look with natural color variations in warm dark brown tones, interspersed with lighter, weathered highlights along the creases and cracks. The grain pattern is irregular and well defined, enhanced by numerous fine pores and slight surface blemishes that emphasize its aged authenticity. The material's slight sheen reflects subtle usage wear, adding depth and realism to the surface. No stitching or embossed patterns are present, focusing attention on the distressed, naturally fractured leather finish. This tileable texture is ideal for realistic leather upholstery in vintage sofas, rugged jackets, worn boots, or aged leather straps in game environments and product visualizations. Being PBR-ready, it integrates seamlessly into popular 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its worn aesthetic suits projects aiming for a characterful, vintage feel, especially in antique furniture restoration renders, rugged gear in adventure games, or stylized old-world props and costumes.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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