cracked black leather PBR texture with deep wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Black Leather With Deep Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-black-leather-texture-7
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features deeply cracked black leather characterized by prominent folds and an intricate web of fine wrinkles and cracks across the surface. The grain is rugged and aged, displaying a realistic wear pattern with pronounced creases that give the material an authentic distressed look. The leather’s matte to slightly satin finish emphasizes the depth of cracks and texture complexity, creating an impression of tough, weathered material. This PBR-ready texture is fully tileable, ensuring smooth repetition when applied to large surfaces without visible seams. It is perfect for detailed 3D modeling workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, and suits applications such as worn leather bags, rugged boots, vintage upholstery, game character armor, or props that require an aged, sophisticated leather appearance. Its dark monochrome palette enhances moody, realistic environments and stylistic scenes where intense surface detail and natural imperfections are essential. The elaborate cracked pattern and uneven folds make this texture stand out for high-end, realistic renders and immersive game assets needing authentic leather aging effects.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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