Cracked Distressed Brown Leather Seamless Texture with Deep Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Distressed Brown Leather with Deep Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-distressed-brown-leather-texture-5
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR-ready texture captures the unique characteristics of heavily cracked and distressed brown leather. The surface showcases an intricate network of deep cracks resembling aged reptile skin, interspersed with pronounced wrinkles and folds. Its rugged grain structure creates a visually complex pattern of polygonal scales, each with subtle tonal shifts from rich dark brown to warm caramel highlights accentuating the edges and cracks. The worn leather exhibits roughness with matte and slightly satiny areas, enhancing realism through detailed surface imperfections. As a tileable texture, it perfectly fits endless 3D surfaces without visible seams, compatible with major rendering pipelines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Designed for artists seeking authentic aged leather looks, it suits vintage furniture upholstery, rugged boots and bags, weathered car seats, or fantasy armor components. The rugged, natural aging effect makes it an excellent choice for projects aiming to convey time-worn luxury or battle-hardened gear, delivering high fidelity and visual depth to any asset or environment.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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