White and gray Fur Leather PBR Texture with Realistic Hair Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

White and gray Fur Leather with Realistic Hair Detail seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-realistic-white-grey-fur-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the intricate detail of white and grey fur leather, showcasing a lifelike soft hair pattern. The texture features densely packed fine hair strands with natural variations in color from light greys to darker shades, creating a realistic depth and organic flow. The fur appears fluffy with gentle swirls and directional tufts, emphasizing a natural fur movement without signs of artificial repetition or tiling. It lacks any hard wrinkles, scratches, stitching, or quilting, instead focusing on a continuous, highly detailed furry surface. This texture’s subtle shadowing and highlight gradations simulate the light interaction on natural fur fibers, making it ideal for realistic animal pelts or stylized leather designs in digital models. As a seamless and tileable PBR-ready texture, it integrates flawlessly into 3D software pipelines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This fur leather texture is perfect for character costumes, fantasy armor, game props, environment details, and fur-covered accessories in both real-time and offline renders. Use this highly detailed fur leather to add tactile softness and visual complexity to your 3D creations without compromising seamless material repetition.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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