Shiny Red Pebbled Leather Seamless Texture with Quilted Stitches

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shiny Red Pebbled Leather with Quilted Stitches seamless PBR texture preview
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Texture Info

IDleather-seamless-shiny-red-pebbled-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a vibrant red pebbled leather surface characterized by small, well-defined grain patterns typical of high-quality leather materials. The surface presents a smooth, shiny finish that reflects subtle highlights, lending an authentic polished look. Prominent, evenly spaced stitched seams run diagonally, forming padded quilted sections which add depth and a distinct tactile quality. The leather appears well-conditioned with slight surface wrinkles and mild creasing near the seams, enhancing the natural and refined appearance without signs of wear or distress. The rich red tone features nuanced color variations that simulate natural leather dye absorption, contributing to realism in renders. This tileable texture is optimized for use in 3D projects requiring detailed leather materials, from premium vehicle upholstery and luxury furniture to stylish bags, fashion items, and game characters. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering realistic shading and surface response for PBR workflows. Its unique combination of bright color, fine pebble grain, and quilted stitch detail suits projects aiming for vibrant and elegant leather surfaces.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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