This seamless PBR leather texture showcases a rich red leather surface composed of quilted panels stitched together with a contrasting tan thread. Each panel exhibits a unique grain pattern, combining smooth areas with sections of fine, pebbled texture. Visible wrinkles and creases add depth and realism, emphasizing natural wear without heavy distressing. The stitching is robust and uneven, with occasional leather tucks and subtle imperfections that give this texture an authentic handcrafted feel. The finish is matte to slightly satin, with natural variations in tone enhancing the 3D perceptibility of the grain and seams. The padded appearance of the quilted leather makes this texture ideal for detailed interior props such as luxury car seats, stylish furniture upholstery, or premium leather bags and jackets in game or film environments. Fully seamless and optimized for physically based rendering workflows, this tileable texture integrates smoothly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines. Its combination of rich color, tactile grain, and fine stitchwork lends a unique character to projects seeking an upscale yet approachable leather aesthetic. Perfect for realistic asset creation requiring close-up detail and visual authenticity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.