This seamless 3D PBR leather texture showcases a distinct distressed and cracked pattern on tan leather, characterized by large, pronounced cracks intersecting unevenly across the surface. The leather exhibits an aged and weathered look, with a moderately rough surface where fine pores and subtle grain detail are visible inside the cracked sections. The crevices are notably deep, giving a strong sense of dried, worn leather that has experienced significant wear and natural aging. The color palette is warm tan with slight tonal variations enhancing the realism and natural irregularity of the material. This texture is fully tileable and PBR-ready, providing physically realistic rendering outputs in popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include vintage leather furniture upholstery, aged leather boots, bags with natural wear, rustic props, and environment assets that require a realistic depiction of highly distressed leather. Its unique cracked pattern and warm tones make it especially fitting for projects requiring authentic old leather looks or character gear with a worn, used aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.