Cracked Distressed Tan Leather Seamless Texture with Deep Creases

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Distressed Tan Leather with Deep Creases seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-tan-distressed-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a distinct distressed and cracked pattern on tan leather, characterized by large, pronounced cracks intersecting unevenly across the surface. The leather exhibits an aged and weathered look, with a moderately rough surface where fine pores and subtle grain detail are visible inside the cracked sections. The crevices are notably deep, giving a strong sense of dried, worn leather that has experienced significant wear and natural aging. The color palette is warm tan with slight tonal variations enhancing the realism and natural irregularity of the material. This texture is fully tileable and PBR-ready, providing physically realistic rendering outputs in popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include vintage leather furniture upholstery, aged leather boots, bags with natural wear, rustic props, and environment assets that require a realistic depiction of highly distressed leather. Its unique cracked pattern and warm tones make it especially fitting for projects requiring authentic old leather looks or character gear with a worn, used aesthetic.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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