Distressed Brown Leather Texture with Deep Cracks and Fold Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Brown Leather with Deep Cracks and Fold Details seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-worn-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures a heavily distressed brown leather surface marked by prominent deep cracks and pronounced folds, conveying a sense of extensive wear and rugged character. The leather shows strong grain variation with subtle pores softened by the aged finish. Natural creases and stress lines intersect irregularly across the surface, emphasizing the authentic distressed leather look with highlights and shadows enhancing the tactile depth. The color palette features rich warm brown tones, blended with darker patches that suggest natural fading and use over time. This tileable texture is PBR-ready, designed for physically accurate rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its worn, rustic appeal fits perfectly for vintage furniture upholstery, antique leather bags, rugged boots, motorcycle accessories, and game character gear needing realistic aged leather surfaces. Ideal for projects focusing on realism and natural wear effects in both real-time and pre-rendered environments, this texture helps craft immersive scenes with an authentic tactile quality that stands out in 3D visualizations and games.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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