Quilted Tan Leather PBR Texture with Soft Grain and Detailed Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Tan Leather with Soft Grain and Detailed Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-tan-leather-texture-for-3d-upholstery
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a luxurious quilted tan leather surface, emphasizing soft, plump padded panels intricately stitched together with detailed thread work. Each padded segment reveals a gentle natural grain with subtle wrinkles and fine pores, enhancing the tactile realism of the leather. The warm tan coloration displays nuanced tonal variations that evoke genuine worn leather's authenticity and richness. The stitching is meticulously modeled, showing tight stitches that add depth and structure, vital for conveying craftsmanship in 3D materials. Shading and highlights articulate the plush padded effect with soft folds around the buttons, suggesting a high-quality, well-maintained upholstery piece. This texture is tileable and PBR-ready, guaranteeing consistent appearance in various lighting conditions across platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly for modeling luxury sofas, car seat interiors, vintage furniture, or game environments requiring detailed and inviting upholstery surfaces. Its blend of padded softness and clear leather grain detail makes it especially suitable for projects focused on realistic interiors and accessories within games or architectural visualizations.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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