Cracked Vintage Brown Leather Seamless Texture with Aged Patina

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Vintage Brown Leather with Aged Patina seamless PBR texture preview
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Texture Info

IDleather-seamless-cracked-vintage-brown-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features an intensely cracked vintage brown leather surface characterized by deep fissures and a rugged, weathered finish. The leather exhibits irregular, interconnected cracks forming polygonal patterns, each segment showing subtle tonal variations from dark brown to warm amber highlights, emphasizing the aged nature of the material. The leather grain is almost obscured by the prominent cracks, while the surface displays faint wrinkles and fine wear lines that enrich its authenticity. This texture is tileable and PBR-ready, ensuring realistic reflections and roughness maps suitable for physically based rendering workflows. Its distinctive cracked pattern evokes a natural deterioration process, making it perfect for adding aged leather details to 3D assets such as antique furniture, worn fashion accessories, vintage boots, rugged bags, and historical armor pieces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture enhances projects requiring a convincing aged or distressed leather appearance, ideal for realistic interiors, game characters with weathered gear, and vintage prop visualizations.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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