This seamless 3D PBR texture presents a finely detailed light grey pebbled leather material, characterized by its uniform small grain pattern and gentle natural folds that create a realistic tactile impression. The pebbling is delicate, evenly spread across the surface, giving it a subtle texture without overwhelming the visual softness. The color is a clean light grey with slight tonal variations that add depth and realism, complementing the gentle matte finish which enhances the leather’s understated elegance without excessive shine. The folds and creases visible in the texture simulate natural bending and usage, bringing an organic feel to the material while maintaining a refined look. This texture is tileable and PBR-ready, making it perfectly suited for applications in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It fits especially well within digital environments requiring authentic upholstery surfaces such as sofas, chairs, and fashion accessories like bags or jackets. The calm light grey tone combined with the moderate grain pattern makes it versatile for modern interiors, automotive detailing, or character clothing with a sophisticated style. Its seamless design ensures smooth repetition without visible edges, allowing for large-scale use in detailed projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.