This seamless 3D leather PBR texture features a finely grained light brown leather surface arranged in quilted panels accentuated by gold metal studs. The visible stitching runs along the curved seams that join the leather sections, adding realistic depth and tactile detail to the padded upholstery look. The leather has soft wrinkles and subtle pores that enhance its natural appearance, while the overall finish presents a slight matte sheen that captures light realistically without excess glossiness. The gold studs offer a decorative contrast, suggesting premium design typical for upscale sofas, armchairs, or car interiors. This tileable texture maintains fidelity at any scale, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Ideal for photorealistic visualization of vintage furniture, luxury vehicle seats, or stylish props in games and films, it adds an authentic warm tone and an elegant padded pattern. The texture's distinctive quilted structure and delicate stitch details make it a unique asset for projects requiring refined leather surfaces with a touch of opulence and classic charm.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.