This seamless 3D PBR leather texture presents an eye-catching blend of vibrant orange pebbled leather panels sharply segmented by smooth, glossy black insets. The leather surface reveals a fine, natural pebble grain with subtle creases and small wrinkles that add realistic tactile detail. The segmented pattern comprises irregularly shaped leather patches outlined with raised black slender borders that have a polished, reflective finish, creating a bold contrast between matte-textured leather and shiny black accents. The arrangement lacks regular tiling of shapes, lending a dynamic organic mosaic feel reminiscent of modern or fantasy-inspired leatherwork.
Crafted as a fully tileable, PBR-ready texture, this material fits seamlessly into various 3D software pipelines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in stylized or futuristic projects where leather conveys both rugged durability and artistic flair. Ideal usage scenarios include character clothing details, accessories like belts or armor pieces, striking footwear designs, or avant-garde furniture upholstery with a distinct geometric pattern.
The vibrant orange hue alongside the glossy black separators makes this texture uniquely suited for game environments, high-end 3D visualization, or digital props demanding a mix of natural material authenticity and bold graphic style. Its rich surface detail supports realistic light interaction and enhances intricate model parts with pronounced depth and visual interest, making it perfect for creative ventures seeking a vibrant yet tactile leather finish.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.