aged brown leather PBR texture with wrinkled grain and soft folds

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Aged Brown Leather With Wrinkled Grain And Soft Folds seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-aged-brown-leather
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D leather PBR texture captures an aged brown leather surface distinguished by a dense network of fine wrinkles and intricate grain patterns. The texture presents subtle soft folds and creases, emphasizing natural wear and flexibility typical of vintage leather goods. The color palette is a warm, muted brown with slight tonal variations enhancing the worn-in, authentic look. The surface details reveal fine pores and natural leather irregularities, contributing to a realistic tactile feel. Its matte finish with minimal shine replicates leather with a gently broken-in patina, suitable for applications demanding genuine old leather aesthetics. Fully tileable and PBR-ready, this texture integrates smoothly into 3D workflows like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering realistic shading and rendering capabilities. Ideal for adding character to vintage-style furniture upholstery, leather jackets, boots, bags, and game assets requiring rugged or classic leather appearance. This texture enriches scenes with authentic, soft-aged leather visuals essential for creating immersive, photorealistic models and environments.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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