Yellow Pebbled Leather Texture With Detailed Stitching And Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Yellow Pebbled Leather With Detailed Stitching And Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-yellow-pebbled-leather-upholstery
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR yellow leather texture exhibits a refined pebbled grain pattern that adds natural depth and authenticity. The bright yellow tone is vibrant yet realistic, highlighting a soft sheen typical of well-treated leather. Surface details include finely stitched seams running along curved panels, emphasizing craftsmanship and suggesting upholstery or accessory applications. Subtle folds and slight wrinkles enhance the tactile feel of the material, while the surface finish maintains moderate roughness with soft highlights reflecting mild glossiness. The leather appears new to gently used with no visible distressing or heavy wear, suited for modern or stylish environments. As a high-quality tileable texture optimized for PBR workflows, it seamlessly blends across surfaces in Blender, Unreal Engine, Unity, and other 3D software. Ideal for modeling luxury car interiors, designer furniture, handbags, or premium footwear, this texture adds vibrant character and realistic material detail to contemporary assets. Its unique bright yellow color and distinct stitching detail make it a versatile choice for fashion-forward or statement pieces in games, visualization, and virtual environments.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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