This seamless 3D leather PBR texture showcases rich, aged brown leather characterized by a pronounced natural grain and subtle wrinkles that convey a vintage worn-in look. The surface is distinguished by a regular pattern of perforated holes that add a tactile depth and ventilation effect often found in classic furniture or automotive upholstery. The leather finish is matte to semi-matte with highlights that emphasize the creases and wear marks, enhancing realism. The color palette spans warm mid to dark brown shades with natural tone variations, indicative of genuine leather aging and use. This texture is tileable and PBR-ready, providing accurate roughness, normal, and albedo maps to simulate realistic surface reflections and structure in 3D applications. It is perfect for use in Blender, Unreal Engine, Unity, and other 3D software where authentic leather surfaces are required. Ideal for vintage furniture upholstery, car interiors, leather accessories like bags or jackets, and detailed props, this texture brings a rugged yet refined touch to both game environments and high-end visualization projects. The perforation pattern adds a distinct functional style that suits both classic and contemporary designs, making it versatile across multiple creative fields.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.