This seamless 3D leather PBR texture showcases a deep burgundy leather surface composed of sewn, slightly wrinkled panels arranged in an irregular pattern. Each panel is tightly stitched with thin, detailed thread lines that add realistic depth and refinement to the material. The leather itself displays subtle natural wrinkles and creases indicative of soft but well-worn leather, combining a polished sheen with visible surface imperfections that enhance its authenticity. The glossy finish reflects light unevenly across the folds and stitching, resulting in a tactile sense of luxury and flexibility. Rich burgundy tones dominate, with nuanced color variations enhancing the perception of layered material and usage. This texture is fully seamless and tileable, making it ideal for creating repetitive leather surfaces without visible borders. PBR-ready maps ensure compatibility with modern 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's perfectly suited for projects requiring high-fidelity leather surfaces such as elegant furniture upholstery, detailed car interiors, stylish fashion accessories, or game character gear including jackets and bags. The combination of worn softness and precise stitch detailing provides versatility for both realistic and stylized environments, especially those highlighting richness and craftsmanship.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.