Quilted Metallic Copper Leather PBR Texture with Puffy Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Metallic Copper Leather with Puffy Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-metallic-copper-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D leather PBR texture showcases a quilted, padded pattern with rectangular panels symmetrically stitched together. The leather surface gleams with a striking metallic copper tone, exhibiting a high-gloss finish that reflects light vividly, evoking a luxurious and futuristic aesthetic. Fine grain patterns are visible beneath the shiny surface, including pebbled textures on the puffed sections that enhance the realism. The stitched seams between panels add structural depth, with tight, consistent thread work conveying craftsmanship. The oversized, cushioned quilting imparts a plush, padded feel, reminiscent of high-end upholstery or avant-garde fashion accessories. This texture is perfectly tileable and PBR-ready, supporting physically accurate rendering of roughness, reflections, and metallic properties, making it suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for projects requiring a bold statement material—such as futuristic vehicle interiors, luxury furniture, artistic character clothing, or stylized armor—this copper quilted leather texture brings distinctiveness and realism to any digital asset without repetitive patterns or seams.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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