Quilted Glossy Brown Leather PBR Texture with Buttoned Upholstery

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Glossy Brown Leather with Buttoned Upholstery seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-glossy-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture presents a richly glossy, quilted brown leather surface with distinct buttoned upholstery, ideal for high-end virtual interiors and detailed 3D assets. The texture features large, padded diamond sections separated by tightly stitched seams and defined buttons that press the leather inward, giving it a three-dimensional plush effect. Its surface shines with a wet-like gloss finish, emphasizing subtle wrinkles and fold marks that add realistic depth and tactile appeal. The leather’s color is a warm medium brown with slight tonal variations, enhancing its natural look while maintaining a pristine, almost new appearance without signs of heavy wear or distress. This tileable texture is optimized for PBR workflows, capturing accurate light reflections and material roughness essential in photorealistic rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for projects requiring upscale luxurious aesthetics, including vintage furniture upholstery, designer car seats, or elaborate costume accessories, this texture helps artists add depth and refinement to their digital creations while ensuring seamless repetition over large surfaces.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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