Quilted Red Leather PBR Texture with Puffy Stitching & Fine Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Red Leather with Puffy Stitching & Fine Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-red-leather-texture-for-upholstery
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture showcases a vibrant red quilted leather upholstery design with distinct puffy stitched panels. Each padded section is carefully defined by visible tight stitching, creating a luxurious and textured surface that enhances 3D realism. The leather exhibits a fine grain pattern with subtle wrinkles and creases, emphasizing its softness and cushion-like quality. The overall finish is soft matte with a natural leather sheen, suggesting high-quality, well-maintained upholstery. The panels vary slightly in shape and size, providing an organic, handcrafted feel. This tileable texture perfectly suits use cases such as realistic car interiors, stylish handbag surfaces, upscale furniture pieces, and fashion garments in game development and 3D visualization. Designed for seamless tiling and PBR workflows, this texture integrates flawlessly in engines like Blender, Unreal Engine, Unity, and 3ds Max. Ideal for projects requiring bold color palettes combined with classic luxury quilting, this red leather pattern elevates character costumes, props, vehicle seats, and interior design visualizations with a striking yet authentic leather look.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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