Texture Info
| ID | leather-seamless-pbr-tufted-yellow-pebbled-leather-texture |
| Category | Leather |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR leather texture showcases a striking yellow pebbled leather surface, characterized by its distinct, coarse grain pattern and rich tactile detail. The leather is boldly tufted, featuring deep, evenly spaced button dimples that create a luxurious, quilted look. Around each tuft, the leather subtly folds and gathers, displaying natural wrinkles and creases that enhance realism and depth. The texture reveals fine surface pores typical of genuine pebbled leather, giving it an organic, authentic appearance. The yellow color is vibrant yet natural, exhibiting slight tone variations that simulate wear and light reflection, contributing to its dynamic visual appeal.
This tileable PBR-ready texture is designed for seamless application, ideal for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It suits projects requiring detailed upholstery representation, such as vintage or modern furniture, luxury car interiors, decorative cushions, or high-end accessories. Its pronounced tactile quality and bright color make it especially fitting for stylized game environments, sophisticated virtual sets, or detailed product visualizations. The strong button tufting and textured grain add character, making it a standout choice for designers wanting to convey comfort, opulence, or retro aesthetics in their 3D models.
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Best Uses for This Texture
- Furniture, seats and upholstery
- Bags, accessories and product renders
- Vehicle interior materials
- Game props and close-up assets
- Fashion and luxury material previews
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.