Rough Cracked Brown Leather PBR Texture with Detailed Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rough Cracked Brown Leather with Detailed Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-rough-cracked-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather texture showcases a richly detailed rough and cracked brown leather surface characterized by deep grain patterns and natural-looking wrinkles and folds. The surface exhibits a rugged texture with fine pores and multiple cracks emphasizing a worn-in, aged leather effect. The color palette is a medium to dark brown with subtle tonal variations that enhance realism and depth. This texture simulates a distressed leather look that suits vintage or rugged style assets, such as worn furniture upholstery, leather bags, boots, and accessories. The natural cracks and grain detail provide tactile authenticity for close-up renders. Crafted as a tileable, PBR-ready texture set, it delivers accurate roughness and normal details optimized for realistic shading under dynamic lighting in modern 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its seamless nature allows for large surface coverage without visible repetition, ideal for character clothing, leather props, or environment assets requiring a sophisticated aged leather appearance. This texture is especially fitting for projects aiming for authentic vintage aesthetics or rugged outdoor gear, adding tactile quality to 3D visualizations and game assets.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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