Distressed Brown and Black Leather PBR Texture with Wrinkled Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Brown and Black Leather with Wrinkled Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-brown-and-black-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a visually striking distressed surface blending rich brown tones with unpredictable black patches, emulating a rugged and well-worn material. The leather surface exhibits distinctive deep wrinkles and creases running irregularly across the grain, lending a naturalistic aged appearance. Its tactile quality includes fine cracks and subtle roughness around the folds, highlighting the leather's organic character and worn feel. The contrast between the matte brown base and slightly glossy black patches enhances the realism, adding depth and dimensionality to the texture. This tileable PBR-ready material is perfectly suited for creating realistic vintage leather goods, worn fashion accessories, rugged boots, bags, or character clothing with a weathered touch. Its intricate grain and distressed details render it ideal for use in 3D modeling, game development, and virtual environments powered by Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture offers artists a unique resource for adding authentic, tactile leather aesthetics that communicate durability and history in any digital project requiring natural leather character or aged appeal.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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