This highly detailed seamless PBR texture showcases a sophisticated orange-brown leather upholstery characterized by distinctive stitched panels joined with dark brown thread. The leather exhibits a soft pebbled grain pattern complemented by natural surface wrinkles and subtle folds that add depth and realism. The stitching lines are slightly raised with a thick thread, creating visible seams that contribute to the tactile authenticity of the material. The finish displays a balanced semi-matte sheen highlighting the natural leather's softness without excessive gloss, capturing light realistically and emphasizing the fine grain and gentle creases. The color palette features warm orange-brown hues with natural tone variations enhancing the organic feel of the leather. This tileable texture is optimized for use in PBR workflows, perfectly suited for high-quality renderings in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits projects requiring realistic interiors such as vintage sofas, luxury car seat upholstery, stylish bags, and premium boots or jackets. Additionally, the distinctive stitched panel design complements game characters' clothing and props, adding narrative detail and a crafted look. This texture combines craftsmanship with natural weathering for a unique material that elevates 3D models in any professional environment.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.