This high-quality seamless 3D PBR leather texture features a patchwork design of supple tanned leather panels connected by pronounced, dark stitched seams. The surface combines finely grained natural leather with subtle creases and folds that add realism and depth to the material. The leather showcases a warm, vibrant orange-brown tone typical of tanned hides, with slight tonal variation capturing natural wear and curvature. Each patch subtly differs in grain texture, some with a pebble-like pattern, others almost smooth, enhancing the handcrafted feel. The stitching between patches is highly detailed, with visible thread and slight leather puckering that emphasizes the padding and raised contours of the panels. This texture is tileable and fully PBR ready, making it ideal for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Use it to bring character to vintage leather furniture, handcrafted bags, motorbike seats, or stylized game armor pieces. Its combination of stitched patchwork and tactile grain makes it perfect for projects demanding intricate real-world leather detailing with an artisanal touch.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.