Vintage Cracked Brown Leather PBR Texture with Detailed Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Cracked Brown Leather with Detailed Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-vintage-cracked-brown-leather
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a vintage cracked brown leather surface characterized by deep, organic wrinkles and fine grain detail. The leather appears worn with natural creases and fissures that run irregularly, conveying a rugged and aged look with warm brown tones transitioning to darker hues in recessed areas. The subtle shine and roughness vary across the surface, enhancing the tactile realism of distressed leather that has aged gracefully over time. No stitching or quilting is visible, emphasizing the continuous, natural leather surface ideal for leather goods or upholstery replicas. This PBR-ready texture is designed for tileable repeat use, ensuring flawless application on 3D models without visible borders or mismatches. Ideal for projects that demand authentic aging effects such as vintage furniture, rugged boots, worn accessories, or character armor in game engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its detailed wrinkles and natural color variation add depth and realism for immersive visuals in both real-time and offline rendering workflows. Use it wherever you need to simulate authentic, time-worn leather surfaces with a rich history and genuine tactile appeal.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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