Vintage Distressed Brown Leather Seamless Texture with Creased Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Distressed Brown Leather with Creased Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-vintage-distressed-brown-leather
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts richly distressed vintage brown leather characterized by deep creases, fine wrinkles, and patches of surface wear. The grain shows a complex natural pattern with varying tones of dark chocolate brown blending with warm burnt sienna highlights, offering an organic mottled effect. The leather surface bears visible soft cracks and subtle folds, suggesting heavy wear and time-aged character without deep cracking or tears. The material exhibits a matte finish with slight natural sheen spots where the leather is more compacted, adding realism. This texture is meticulously tileable and PBR ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Its authentic distressed appearance fits best in vintage furniture upholstery, rugged leatherwear, worn bags, boots, or historical props, lending an immersive tactile quality to game designers and 3D artists aiming for realism in aged leather elements. The tonal variation ensures versatility across different lighting conditions while the detailed creasing conveys life-like softness and flexibility, making it highly suitable for realistic interiors or rugged character accessories that require a worn, lived-in finish.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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