Distressed Vintage Brown Leather Texture with Deep Wrinkles and Patina

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Vintage Brown Leather with Deep Wrinkles and Patina seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-vintage-brown-leather-texture-4
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and tileable PBR leather texture showcases a vintage worn brown leather surface marked by deep, organic wrinkles and natural creases. The grain is prominently distressed, with varying folds and cracks giving this texture an authentic aged look. The color palette ranges from dark chocolate browns to lighter, almost tan highlights where the leather shows subtle wear and patina, enhancing the realism. The surface has a matte finish with occasional soft light reflections that suggest a well-used, softened leather type. There are no stitches or quilting patterns, allowing this texture to be versatile for various leather objects. Its richly detailed topography and nuanced tonal variations make it perfect for 3D projects that require true-to-life weathered leather appearances such as vintage furniture upholstery, rugged boots, classic leather jackets, saddles, or game character gear. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is optimized for seamless tiling and PBR shading workflows, helping 3D artists to add depth and storytelling to their materials with genuine distressed leather charm.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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