This seamless 3D PBR leather texture showcases a distinctive buttoned upholstery pattern in a warm brown tone, characterized by tightly rounded padded buttons of various sizes. Each button is detailed with realistic stitching holes arranged in circular patterns, lending a handcrafted and authentic look. The leather surface exhibits a finely grained texture with subtle natural wrinkles and tight folds around the buttons, conveying a plush, deeply cushioned feel. The material’s finish has a soft matte sheen, balancing softness with slight visual reflectivity, suggesting quality polished leather without excessive gloss. Darker creases along seams and between buttons enhance the depth and tactile impression, emphasizing the leather’s pliability and thickness. This tileable texture is PBR-ready, ideal for realistic renderings in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly for vintage sofa upholstery in interior visualizations, classic car seats, luxury furniture, or stylized game assets requiring detailed leather upholstery surfaces. The detailed button design and natural leather grain make it especially suited for creating convincing 3D models of traditional leather upholstery with exceptionally rich tactile detail and visual warmth.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.