White Pebbled Leather PBR Texture with Fine Grain and Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

White Pebbled Leather with Fine Grain and Matte Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-white-pebbled-leather-texture-for-3d
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a refined white pebbled leather surface characterized by a dense, small-scale grain pattern with slightly raised, irregularly shaped pebbles. The leather has a smooth matte finish with minimal shine, contributing to a naturalistic and soft visual feel. The surface detail includes subtle depth height variations creating delicate shadows and highlights that emphasize the unique texture of pebbled leather. The uniform distribution of the pebbles ensures a consistent visual appearance across any tiled surface without noticeable seams. This PBR-ready material supports physically accurate rendering workflows in 3D programs such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially well-suited for models requiring clean, elegant leather surfaces, such as high-end bags, footwear, fashion accessories, modern furniture upholstery, or character clothing. The muted white color and soft texture lend an understated sophistication to contemporary and minimalist designs or game assets that call for premium leather materials. Its seamless nature makes it easy to apply at any scale for realistic close-up details or broad material coverage.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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