Black Pebbled Leather PBR Texture with Fine Grain and Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black Pebbled Leather with Fine Grain and Matte Finish seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-black-pebbled-leather-texture-for-3d
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a rich black leather surface characterized by a tight pebbled grain pattern. The texture displays fine, irregularly shaped pebble grains that create a detailed and realistic tactile effect, with subtle natural wrinkles distributed throughout, adding a touch of authenticity and depth. The matte finish highlights the material's softness and durability without any noticeable gloss, perfectly emulating a high-quality matte leather. The continuous, tileable structure ensures easy application across large surfaces without visible seams. This texture is optimized for PBR workflows, delivering accurate representation of roughness, diffuse, and normal details for 3D artists working in platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include detailed character clothing, sleek modern furniture, rugged bags, accessories, and automotive interiors where a polished yet understated leather look is desired. Its subtle grain and matte black tone make it highly versatile for both contemporary and classic design projects, enhancing realism in virtual environments or product visualizations.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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