This seamless PBR texture showcases a rich black leather surface characterized by a tight pebbled grain pattern. The texture displays fine, irregularly shaped pebble grains that create a detailed and realistic tactile effect, with subtle natural wrinkles distributed throughout, adding a touch of authenticity and depth. The matte finish highlights the material's softness and durability without any noticeable gloss, perfectly emulating a high-quality matte leather. The continuous, tileable structure ensures easy application across large surfaces without visible seams. This texture is optimized for PBR workflows, delivering accurate representation of roughness, diffuse, and normal details for 3D artists working in platforms like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include detailed character clothing, sleek modern furniture, rugged bags, accessories, and automotive interiors where a polished yet understated leather look is desired. Its subtle grain and matte black tone make it highly versatile for both contemporary and classic design projects, enhancing realism in virtual environments or product visualizations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.