Wrinkled Orange Leather Texture with Deep Creases and Folded Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Wrinkled Orange Leather with Deep Creases and Folded Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-wrinkled-orange-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts wrinkled orange leather marked by deep, intricate creases and tightly folded grain patterns that emphasize natural aging and wear. The surface reveals a rich, warm orange color palette with subtle tonal variations accentuating the distressed look. Fine micro-folds combine with broader, irregular lines creating a complex organic texture that is well-suited for realistic applications requiring character and history. The leather's finish is matte with moderate roughness visible along the grooves, enhancing tactile realism when applied in 3D modeling. This tileable texture is perfectly suited for projects involving vintage leather goods, aged upholstery, rugged boots, or worn leather accessories. Its PBR-readiness ensures accurate light response in game engines and rendering platforms such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Whether you are designing weathered costume elements, rustic furniture surfaces, or detailed character wear, this wrinkled orange leather texture provides a unique blend of style, realism, and visual interest uncommon in standard leather materials.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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