Black Pebbled Leather PBR Texture with Detailed Stitching and Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Black Pebbled Leather with Detailed Stitching and Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-black-pebbled-stitched-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR leather texture showcases a detailed black leather surface with a distinct pebbled grain pattern. The texture reveals natural-like wrinkles and folds, enhancing its realism and giving a supple, padded appearance. Prominent tan stitching lines run along the padded segments, creating a dynamic contrast and defining the segmented pattern. The leather surface varies from smooth to textured pebbled sections, reflecting light subtly to emphasize the tactile character without excessive gloss. The seamless, tileable design ensures easy application on larger 3D models without visible repetitions or seams. Specifically engineered for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits a range of projects including premium car interiors, luxury furniture upholstery, high-end bags, motorcycle gear, and detailed game character clothing or armor. The aged yet well-maintained look adds authenticity to vintage or modern settings, making it an excellent choice for designers seeking a realistic leather material with fine stitches and rich grain detail. Its black tone combined with warm stitch accents supports dramatic and elegant visual storytelling in any 3D environment.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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